Watchmen Companion by Daniel Greenberg and Ray Winninger

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14 thoughts on “Watchmen Companion by Daniel Greenberg and Ray Winninger

  1. Huh. I’d never heard of the DC roleplaying game or these modules. I do find it interesting when companies or creators try to present their material in multiple formats, though I’ve rarely taken advantage of them (the only case I can think of was playing a Lord of the Rings role playing game for a couple sessions in college before going back to our typical D&D sessions). But it’s too bad this isn’t enough to actually make use of the modules. That might be fine if it were advertised as such. Or was this never intended to be playable but instead as a piece of DC and Watchmen history?

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    1. I never looked into the role-playing games with actual cards, figurines, maps, modules, and whatnot. I always thought that it wouldn’t be something for me and that I’d always largely prefer classic board games (e.g. chess) and video games over them. It’s only much later (this past couple of years) that I understood that there’s a lot of fun to get out of them, with the right people, and with the right game. Apparently, the DC RPG stuff was quite popular and these Watchmen modules were a nice hit (not as huge of a hit as the graphic novel itself though). I feel like it’s just a collectible at this point and that only hardcore fans/players can really make use of it hahah


  2. Well, RPG Companions essentially are what you describe here, it’s a kind of sourcebook that goes into the details of the world, designed for people already familiar with the game system. It’s also a marketing strategy, average system is not playable unless you have a couple of books 😉

    It could be interesting to actually play a superhero RPG, I never have…

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    1. Yep, this turned out to be more of a collectible item than anything else. Hardcore fans who are already accustomed to RPG games will be able to make better use of it while others will only be able to enjoy the details of the world and characters without following a typical story-telling structure hahaha

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  3. That’s definitely very disappointing. I don’t understand why they would release this without the proper materials to support it. Does it at least come with a warning on the book itself? I mean otherwise I think that it’s definitely not done in a proper way. I own several games myself, and expansions pretty much always come with a warning not playable without this or that. It’s too bad though, as the book looks pretty decent. Glad you at least got some worth out of it.

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    1. I imagine they don’t have the rights or material to offer all the other standard components needed to play it; since the whole RPG set used to be a Mayfair Games propriety. It’s why this turned out to be more like something you’d get like a DLC to a video game, something new to try with all the equipment you own for other modules. And yep, at least anyone can still appreciate what it has to offer in terms of detailing the world and characters. 😀 Thanks for reading, Michel!

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  4. You introduced me to a totally new concept for me here Lashaan! I had no idea the DC role-playing games existed but now I am all:” Duh! Of course they do!”. That being said I am sorry it was such a disappointment for you!

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  5. Wit…what’s a..gaming module, though??!! I am confused! 😦

    But I REALLYYY like this title – Watchmen: Taking Out the Trash xD xD xD AND THAT QUOTE THOUGH! LOved it, Lashaan. BUT..I am STILL confused – is it…like….a comic book?

    Liked by 1 person

    1. It’s confusing, right? That’s pretty much what people will have to expect when picking this up. Modules is like… the “story” that you use for the RPG game. It tells you all the characters, all the stories, all the universe stuff, telling you how everything evolves. 😉 It’s not much of a comic book actually. But it’s a “companion” to the Watchmen graphic novel in terms of building on that story’s world and characters. 🙂


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